about me
main facts
Kerit. Senior Unity Developer, Graphic Designer, CEO Cloud Team.
I handle the full development cycle: designing architecture, writing code, and creating graphics. I am responsible for the technical and visual aspects of the projects.
I am currently working on my own engine, Cloud Engine, and the game Ashes, which is being developed on its basis.
current focus
Project:
Cloud Engine & Ashes
Engine:
Unity 3D / Unreal Engine
Role:
Senior Developer / Architecture
Tech Stack:
the webmouse
Are you alive?
contact me
important things (toolkit)
- Cloud Engine Core
- Unity Engine Core
- Unreal Engine Core
- C# / C++ Code
- Visual Studio IDE
- Photoshop Design
- Figma UI/UX
- Git / GitHub Version
- Blender 3D/Assets